Game Design Livestream 7 pm EST Tuesday, March 28 2017

Looking forward to lead the Georgia Game Developer association (GGDA) Livestream tonight: Intro to Game Design/Construct 2 Livestream 7 pm EST Tuesday, March 28 Game Design Web Show: Intro to Game Design Description: Game design can look confusing and daunting to beginners, but there are ways to increase your chances of successfully launching a game….

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Creating your 1st Video Game: Preparing for the Global Game Jam 2016

[bing_translator] After a couple of presentations at Georgia State University, I decided to clean and modify the shared content to explain how you can easily create a video game using Construct 2. The following videos should help you to understand the basics of Construct 2, at the same time that you create a simple, but…

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10 Minutes with Construct 2: 3rd Party Plugins

[bing_translator] To start your weekend we quickly check the basics of using 3rd party plugins to improve your game. Using the plugins share by the Scirra community (http://www.scirra.com/forum/) you can add incredible functionalities to your projects. In the video we check some quick examples and discuss the pros and cons of using these plugins.

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10 Minutes with Construct 2: User Interface review

[bing_translator] In this new video of the 10 Minutes with Construct 2 series we check a few useful aspects for Construct 2’s UI. Some simple aspects like the “snap to grid” option and the “Z order bar” can help you to finish your dream project.

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10 Minutes with Construct 2: The Touch Plugin

[bing_translator] This new video of the 10 Minutes with Construct 2 series brings you a detailed review of the Touch plugin, that can be useful to create touch enabled games. If you are thinking about creating a game that is ready to be played in mobile devices you better learn the nuances of this plugin. In…

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10 Minutes with Construct 2: Bullet Behavior

 In this video we check one of the basic behaviors of Construct 2: The Bullet Behavior.    I use the Bullet behavior in many scenarios in my games, usually any element that needs some sort of independent movement will include this behavior 🙂

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10 Minutes with Construct 2: Functions pt V Calling other functions

In the latest video around Functions in Construct 2 we will check how a function can call other functions.   In the previous video, Recursion, we saw a little bit of this, but with the example included in this video I hope to make it quite clear how a function can call other functions and…

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10 Minutes with Construct 2: Functions pt IV Recursion

 Continuing the topic of Functions in Construct 2, today I am sharing this video that shows you how to do recursive calls with a classic example: Calculating the factorial of a number.  And before you add that comment I know that I could have calculated 0! but since the result was practically the same and…

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10 Minutes with Construct 2: Functions pt III Returning value

 In the third video of the series around functions we will see how to set the returning value of a function and a new example that illustrates how to use functions in your projects.  Please make your comments and suggestions for new videos.

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10 Minutes with Construct 2: Functions pt II, parameters

Continuing the overview of Functions in Construct 2, in this video I will show you how to send parameters to a function and how to use them. In following videos I will get deeper in the different aspects of the Functions and will even see an example of Recursion!, yeah, something simple but powerful when…

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