Windows Mobile 6 SDKs are now available!

The button was pushed and the Windows Mobile 6 SDKs are now available – you can download both “Windows Mobile 6 Standard SDK” and “Windows Mobile 6 Professional SDK” here! Please, read carefully the download page details to learn about the new naming and emulator images, requirements and know issues. Make sure to also read…

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Windows Mobile 6 SDK

With the Windows Mobile 6 announcement it is time to start talking about the new SDK we put together for this release (and I can finally tell you what I’ve been working with since I arrived here). We have been working hard on it and we all hope you’ll enjoy it as much as we…

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ScreenLib for Windows Mobile - no resolution/orientation headaches any more!

Mel has developed and posted a great library for those of you developing native code – on his own words: I’m proud to announce ScreenLib, a new library for native Windows Mobile developers. It takes away a lot of the pain of designing user interfaces for multiple screen sizes, orientations, form factors etc. It lets…

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Check out the new Windows Mobile Network Analyzer PowerToy!

Network Analyzer for Windows Mobile was released today as a PowerToy: OverviewNetwork Analyzer for Windows Mobile runs network utilities, for example ping and ipconfig, on a Windows Mobile powered device. Network Analyzer for Windows Mobile facilitates the troubleshooting of network connectivity issues. You can extend the harness. You can add user-defined tests (DLLs) to the…

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.NET Compact Framework v2 SP1 was released!

In the case you have missed it, .NET CF team has released v2 SP1! Point your browse to this netcfteam’s post to learn more about added features and fixed issues: Microsoft .NET Compact Framework version 2.0 SP1 release has been completed and is in the process of being released.  This service pack was driven customer feedback…

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A new start...

I spent the last 5 years working with mobility at Microsoft Latam – my primary role was to work with Mobile Operators and OEMs on launching and selling WM-based devices, with ISVs/developers on targeting WM and enterprises to adopt it as their mobility solution – that position gave me a huge opportunity to meet the whole ecosystem and work with several partners…

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Shared Source Code for Device Emulator 1.0!!!

Have you ever wonder how Device Emulator works? Wonder no more! Barry Bond just posted about availability of shared source code for Device Emulator v1 on his blog: This release is the full source to V1 DeviceEmulator.exe, which you can compile yourself using Visual Studio 2005. We created this release to enable experimentation with the…

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Standalone Device Emulator 1.0 with Windows Mobile OS Images

News from the Device Emulator team: The Microsoft Device Emulator 1.0 is a standalone version of the same ARM based Device Emulator that ships as part of Visual Studio 2005. The standalone emulator is intended for situations when you want to demonstrate or test your application on a computer that does not have Visual Studio…

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Mobile Client Software Factory - Check it out!

Are you developing LOB applications? Occasionally-connected mobile applications? Make sure to check the Mobile Client Software Factory: Overview A new patterns & practices Guidance offering to help you build end to end solutions on the Mobile platform. It includes a port of the Composite UI Application Block to the .NET Compact Framework. Mobile Client Software…

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Xbox + Windows Vista + Windows Mobile = Live Anywhere!

Yesterday, Bill Gates announced MS vision on gaming at Electronic Entertainment Expo (E3): Dubbed “Live Anywhere,” the initiative puts gamers at the center of a ubiquitous always-on world where their digital identities, games, friends and digital entertainment are always accessible through the familiar Xbox Live interface, regardless of location or device. The plan also clears…

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