Direct3D Mobile Performance


Mark Prentice, Program Manager at .NET CF, gives some insight on Direct 3D Mobile performance on Windows Mobile-based devices. He also presents managed code to identify the D3DM driver to configure the game according to the device's performance.


Go ahead and point your browser to: http://blogs.msdn.com/markprenticems/archive/2006/03/10/547983.aspx


 



Comments (2)
  1. kathy Forrester says:

    Mark, do you have a life?

  2. fzandona says:

    🙂

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