How to make a no-inline inline function (and why you might want to)

The Windows folks had a problem with the AMD64 compiler last week.  The interference package is not quite as good as the x86 one, so when it sees something like this:   // header.h inline void foo(int a, int b, int c) {     bar(&a, &b, &c); }   // function.cpp #include “header.h” void func()…

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