Last week, the plans for Silverlight 2.0 were announced with a number of features that can be expected including layout, databinding, controls and templating. On the Blend team we’re extremely excited about the features arriving in Silverlight 2.0 and are very busy building some excellent tooling for it. We don’t have too much information right now, but rest assured that we’re working on it.
The game is all Silverlight 1.0 and took about a day of development time to make once the graphics were done. I hadn’t realized Danc was going to post his Planet Cute drawings, otherwise I would have polished up a sample Silverlight app built off of it 🙂
One thing that many people have been pestering me about (and rightly so!) is an update to the Snoop application used for debugging WPF applications. I just wanted to assure folks that I am working on updating it and hopefully will have a quality update in not too long.