Using Win2D to apply effects on your files

It’s been a long time since my last post about C# but I’m still using it, mainly for a personal project: UrzaGatherer 3.0. Version 2.0 was done using WinJS and JavaScript but because I love discovering new things I decided that version 3.0 will be developed using C# and XAML for Windows 10. One of…


Creating a WinRT component using C++/CX Part 2: Adding a custom Direct2D effect to DeForm

The previous article introduced the DeForm Library: A WinRT component that used Direct2D to apply filters on a picture: http://blogs.msdn.com/b/eternalcoding/archive/2012/08/13/creating-a-winrt-component-using-c-cx-deform-a-direct2d-effect-toolkit.aspx The complete component can be found there: https://deform.codeplex.com/ This article will show you how to use the Direct2D effect pipeline to create a custom Direct2D effect. This effect will try to apply some kind of…