The powers that be have just posted slides and WMA audio recordings from GameFest! Here’s some links.
- Mitch’s presentation, What’s New In XNA Game Studio 3.0
- Frank’s perf talk: XNA Game Studio Performance 2008: Multithreading and GPU
- My Content Pipeline presentation! W00T! Real World Content Pipeline Examples
- Shawn’s Content Pipeline presentation: Building Worlds with the Content Pipeline
- Mitch gave a best practices talk: Creating Great Community Games
- Shawn’s networking talk. Lots of great info in here, even if you’re not using the XNA framework for networking. Networking, Traffic Jams, and Schrödinger’s Cat.