Why do the script engines not cache dispatch identifiers?

You
COM programmers out there are intimately familiar with the IDispatch interface,
I'm sure. To briefly sum up for the rest
of you, the point of IDispatch is
that it allows a caller to call a function without actually knowing at compile
time
any details about the name or signature of that function. The
caller passes a method name to IDispatch::GetIdsOfNames to
get a dispatch identifier -- an integer -- which identifies the method, and then calls IDispatch::Invoke with
the dispid and the arguments. />The
implementation of Invoke is then responsible for analyzing the arguments and calling
the actual function on the object's virtual function table.

This
is how VBScript and JScript work. When
you say

Set
Frob = CreateObject("BitBucket.Froboznicator")

Frob.Gnusto
123, "skidoo"

what
VBScript actually does is pass "Gnusto" to GetIdsOfNames,
and then passes the dispid and arguments to Invoke. The
object then does the work of actually translating that into a real function call. This
is how we get away with not having to write a down-to-the-machine-code compiler for
VBScript and JScript.

One
of the Fundamental Rules of OLE Automation is that for any object, any two calls to GetIdsOfNames with
the same string must return the same number. This
is so that callers can fetch the dispid once and reuse it, rather than having to fetch
it anew every time they try to invoke the dispatch object.

But
VBScript and JScript do not cache the dispid. If
you say

Set
Frob = CreateObject("BitBucket.Froboznicator")

Frob.Gnusto
123, "skidoo"

Frob.Gnusto
10, "lords a leaping"

then
the script engine will call GetIdsOfNames twice,
and get the same value both times.

Surely
this is wasteful. Can't we cache that
thing? I mean, it is a small optimization;
that call to Invoke is going to
dwarf the expense of the GetIdsOfNames. It
just seems like there ought to be something we could do here.

Appearances
can be deceiving.

You
might first think that every time we see Frob.Gnusto we
can use the dispid we grabbed the first time and reuse it. For
example:

Frob.Gnusto
123, "skidoo" ' OK, Gnusto is dispid 0x1111. Add
to cache "Frob.Gnusto", 0x1111

Frob.Gnusto
10, "lords a leaping" ' Look up "Frob.Gnusto"
in cache, aha, it is 0x1111

This
doesn't work. Consider this scenario:

Set
Frob = CreateObject("BitBucket.Froboznicator")

Frob.Gnusto
123, "skidoo"

Set
Frob = CreateObject("MushySoft.Gronker")

Frob.Gnusto
10, "lords a leaping"

Two
objects sharing the same variable but with different types may have the same method
name but different dispids. We would
have to invalidate our cache every time the variable was changed, which is a lot of
work to save very little time.

There
are other reasons why this doesn't work. Consider
this JScript code:

var
Frob = new ActiveXObject("BitBucket.Froboznicator");

var
Frab = new ActiveXObject("BitBucket.Flouncer");

Frob.Gnusto(123,
"skidoo"); // Cache "Frob.Gnusto", 0x1111

with(Frab)

{

      Frob.Gnusto(10,
"lords a leaping");

}

OK,
now is that Frab.Frob.Gnusto(10...) ,
or Frob.Gnusto(10...)? Frab might
have a method Frob which
has a method Gnusto which
has a different dispid.

Similarly,
there are problems with multiple scopes where local variables may shadow globals. It's
a huge mess. The net result is that we
can't cache dispids against variable names
. The
variable names are just too ephemeral.

What
about the object POINTERS? Every object
has a unique 32 bit pointer associated with it, right? Why
not cache the dispids against the pointer-and-method-name pair?

Unfortunately,
that doesn't work either. Suppose object Frob is
0x12345000 in memory.

Frob.Gnusto
123, "skidoo" ' OK, Gnusto is dispid 0x1111. Add
to cache "0x12340000.Gnusto", 0x1111

Frob.Gnusto
10, "lords a leaping" ' Look up "0x12340000.Gnusto"
in cache, aha, it is 0x1111

This
may look fine, but again, it isn't.

Set
Frob = CreateObject("BitBucket.Froboznicator")

Frob.Gnusto
123, "skidoo"

Set
Frob = CreateObject("MushySoft.Gronker")

Frob.Gnusto
10, "lords a leaping"

What
happened on that third line of code there? We
threw away the only reference to the current value of Frob,
freeing the pointer. Then the operating
system went and created a new object. The
operating system could be very smart about pointer re-use. It
knows that it has a perfectly good free pointer at 0x12340000, so it might re-use
it. Now our cache needs to be invalidated
every time an object is freed! We must
keep track of when every single object is freed -- basically, we have to write a garbage
collector for arbitrary COM objects!

To
cache dispids you need to ensure that the lifetime of the object is greater than the
lifetime of the cache
. But
object lifetimes are so variable, it is very hard to know when the cache is invalid.
We once considered adding dispid caching to those objects where we knew that the objects
would live longer than the script -- the "window"
object in IE, or the "Response"
object in IIS, but rejected the proposal as too much complication for very little
performance gain.