Multitouch Event System for Unity 5.4.x



NOTE: I now have a version for Unity 5.3 and 5.4 which use reflection to integrate with UnityEngine.UI instead of having to build a custom verison. Please see my Unity 5.5 post for this new version.


In my previous blog entry, I mentioned that the repository at https://bitbucket.org/johnseghersmsft/ui had the version of my Multitouch event system for Unity 5.3.x.

I have now updated the repo with the 5.4 branch merged in. So simply choose the branch that matches the version you are using. The 5.4 branch has been tested with Unity 5.4.1p2.


Comments (3)

  1. excellency says:

    hi,

    i found useful source finally! for window multitouch handling. it is great!

    but, i can’t using your Multitouch event system now.

    i did add some required components the Multitouch Event system, win 10 touch Input module, mouse touches and simple gesture without basic Event system, standalone Input module. and implement IPanHandler, IPinchHandler and IRotateHandler in my script.

    but, there is no any response.

    how can i use this? i’m using The Unity 5.4.2f2 in Windows 10.

    thanks!

    1. excellency says:

      never mind.
      i figure out.

      btw your work is really really so awesome! thanks!

      1. j.seghers says:

        Thank you for your kind comments. You may find the version mentioned in my latest blog post easier to use.

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