Latest Developments in General Purpose GPU Programming with F#

Starting with our experiments with integrating General Purpose GPU programming into F# at Microsoft Research, I’ve been watching the evolution of F# as a GPGPU programming platform. Over time, GPGPU programming with F# has become both more professionalized, and much more broad spectrum (including CUDA, OpenCL and other options). Some latest developments in this area have…

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Next F#unctional Londoners Meetup - F# on the GPU with Alea.CUDA, Thursday, October 18, 2012

  The next meetup of the absolutely fabulous F#unctional Londoners will be one week today, at the usual venue of SkillsMatter. The topic is an exciting one! Alea.CUDA – Combining the computational power of GPUs with the functional elegance of F# Abstract F# and GPUs are two trailblazing yet unrelated technologies. F# is a uniquely…

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GPGPU programming with C# and F#

People often ask me about GPGPU (General Purpose GPU) programming with F#. One project you might like to take a look at is Brahma, which lets you compile C# expression trees to the GPU. When combined with the F# Power Pack support for converting F# quotations to LINQ expression trees, this should give a viable…

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