F# 1.1.13 detailed release notes

  I’m pleased to announce that F# 1.1.13 has been released. The original release announcement is here. You can download this release from http://research.microsoft.com/fsharp/release.aspx . A summary of the changes in this release is given below (in some cases these updating the changes in the README-fsharp.html from the distribution)   Enjoy!   Don and James…

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F# 1.1.13 now available!

  I’m pleased to announce that F# 1.1.13 is now available! You can download this release from http://research.microsoft.com/fsharp/release.aspx .    This is an exciting release, containing many important enhancements to the language that make F# programming simpler, more powerful and easier to explain and understand.  We’re particularly pleased with comprehensions, which, although found in other languages,…

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Jon Harrop starts an "F# News" blog

Jon Harrop has been busy lately.  He’s just uploaded his latest F# demo, this time a minimal DirectX demo (he’s working on a WPF one too I hear). He’s also started a blog on BlogSpot, devoted to F# programming news and snippets.  Here’s the RSS feed.  Some recent articles: DirectX Demo Quotations (with a succinct…

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Three machine learning experts, F# Interactive, IEnumerable, a Terabyte of data and XBox Live…

  Ralf, Phil and Thore in the MSR Cambridge Applied Games Group have been continuing their work using F# in conjunction with the XBox Live team.  Ralf amazes me with the ease with which he switches between sophisticated probabilistic modelling to writing stored procedures in C#, then back to F# Interactive to crank out another great…

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F# presentation at Czech .NET Group meeting

Tomas has also given an excellent presentation on F#  at the local Czech .NET Group Meeting. Here are the slides in English, and in Czech: http://www.tomasp.net/articles/fsharp-presentation/fsharp-intro.ppt Plnohodnotný programovací jazyk pro .NETLze používat libovolné .NET knihovny….  

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Tomas Petricek "Concepts behind the C# 3.0 language"

Tomas Petricek has written a piece on his take on the concepts behind C# 3.0 and their relationship to constructs in F# and other languages. I find it interesting how stories like this get told: Tomas tells the story with a lot of mention of F# (which I like!), but I think he really means…

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