Hello graphics developer pals! We're as excited as a ninja-cat-riding-a-T-Rex to share our work with you all. We’ve been working with some of you already and we're excited to welcome any newcomers! So, let me give you a little tour of where you can find the content you may be looking for. Let’s meet up after the T-Rex, shall we?
There are a few places a graphics developer like yourself should know about when working with DirectX 12. Let me give you a tour of the hot spots:
MSDN: As always, MSDN's DX12 programming guide is always a great place to start: https://msdn.microsoft.com/en-us/library/windows/desktop/Dn899121(v=VS.85).aspx
GIT: You’ll certainly want to mosey on over to the DirectX 12 Git repo where you can grab DirectX Graphics samples that demonstrate how to build graphics intensive applications for Windows 10: https://github.com/Microsoft/DirectX-Graphics-Samples
YouTube: Be sure to swing over to our brand new YouTube channel. We hope that the videos there, and the ones to come, will help you when you are stuck, help get your project from "good" to "great" more quickly, and maybe help you avoid a mistake or two. But this’ll only work if you work with us. So, let us know what you want more information about and we’ll do our best to help out! https://www.youtube.com/channel/UCiaX2B8XiXR70jaN7NK-FpA/feed
Twitter: Finally, I bet you are already following us on Twitter: https://twitter.com/directx12
Well, that, in brief, is your pocket guide to DirectX 12 information and education at the moment. We anticipate a few new spots lighting up very soon and will let you know when they do!
In the meantime, please let us know what you think of what you’ve seen so far.