Game: Recent update to DirectX Tool Kit (or native XNA)

Just noticed that the DirectX Tool Kit has a recent update as of Sept 5, 2014, which some call “Native XNA” I don’t, but some do.  So check it out at: http://directxtk.codeplex.com/ <<Uses a go link, if it doesn’t work, copy and paste into your browser> to use you will need to follow the following…

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IOT: Halloween Fun! Pumpkinduino! Part 1

  next: IOT: Pumpkinduino UML, part 2 I just got back from the Lowe’s Home Improvement Store, which has seasonal items for Halloween, and home improvement stuff like dishwashers, lumber, hammers, etc.  In my bag I have a pumpkin that uses 3 AA batteries to power either a single led or double led, can’t tell…

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Arduino Netduino Spark.IO: Building a Win 8 app that consumes Spark.IO output part 1: Class Diagram

Note to Cordana: Find out how to extend the Main title before the punctuation symbol colon… Building an Windows 8 app to consume the Spark Core generated javascript/ecmascript, might be a little scary, there are two languages involved, processing.io and C#.  Also, you have to get your Spark connected to the Spark Cloud.  Then you…

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Arduino Netduino: Bluetooth test findings

I could NOT get that Bluetooth JY-MCU to work, until I used the 5 volts not the 3.3 volts.  Got that.  The voltage range for the JY-MCU is 3.6 to 6 volts, which means that 3.3 volts is not equal to 3.6 volts.  Duh! To help with the troubleshooting as I stated I simplified everything…

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DirectX/C++/CX: MOD a C++ app using XML and do it quickly!

Check out Fall Fury, this app is awesome and really works, although my brain did when I first tried to use it.  You SLIDE the buttons not click them. Ok, enough about my dorkage, what do you think about my dorkage? “Modding” Fall Fury XMLand making people think you are brilliant! First download the Fall…

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C++/CX: Win 8.1 DirectX On Ramp, Part 1: Stripper App

Next Blog The tutorial at http://www.directxtutorial.com free part is great, it is rare that I would say that about most of the content on DirectX, but the $50 premium is really worth it.  I hope Chris doesn’t mind if I use some of his ideas on my blog, but I have no idea how his…

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C++/CX: Good Book for DirectX games: DirectX 11.1 Game Programming

I am currently reading the book DirectX 11.1 Game Programming by Pooya Eimandar and it is AWESOME.  I would recommend that you head right over to PacktPub.com and buy it. DirectX 11.1 Game Programming , the eBook is less than $20, and just the first chapter is worth it.  Pooya does make the occasional error,…

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Windows 8.1, WinSxS and C++

The folder winsxs in the Windows folder is usually quite large and you never want to delete it, never ever touch anything in it.  If you do, you will enter what used to be called DLL Hell. WinSxS stands for Windows side by side.  At least till Windows 8.1. Why is Winsxs so big and…

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Win 8.1 & DirectX 11.2: Shader Model links, including the HLSL Language Syntax

Link to HLSL Code sample HLSL shader compiler sample (Windows 8.1)  Links and definitions about Shader Models: Shader Model 5 Language Syntax  Make sure to bookmark this one: Semantics Intrinsic Functions (tested functions, you can write your own if need be) Write your own: Asm Shader Reference Data Types This table shows which types to…

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