Game Design: Introduction to C++ and DirectX Game Development Jump Start

Although I am not sure that the Introduction to C++ and DirectX Game Development Jump Start is really a 100 level course, but it isn’t a 200 class either, so I would say it’s a 150 level.  The nice thing about the training at the Microsoft Virtual Academy is that it doesn’t have click traps…

0

Game Design: XAML/DirectX/C++ Game Design Links that I have reviewed

Yeah, I know that I need to be focused on one thing, but I see the linkage between game design and the Internet of Things.  For instance at a conference I attended last week, one of the teams had designed a air launched projectile that responded to Tweets.  Now this was basically a creative and…

1

C++: Compiling your C++ app source and header file without using the VS IDE

Just like in an earlier blog where I showed you how to compile C# without using the VS IDE, you can do the same thing with C++, with a few differences.  You might want to take a look at the walkthrough article at: http://msdn.microsoft.com/en-us/library/vstudio/ms235639(v=vs.120).aspx, where it shows you how to build an executable. To get…

0

C++/CX/DirectX: I want to use DirectXTK w/o using nuget

Your choice, some people love nuget others hate it because it is kind of flaky in weird ways.  Good for you.  If you want to use the DirectX Tool Kit and don’t want to use Nuget you definitely don’t need to.  In fact, with the current flakiness of Nuget, it might be advised. (And yes,…

0

C++/CX/DirectX: Working with Textures, Models and Images

Well I will be the first to go to be bottom of the page on MSDN and submit a critical comment or a snarky one.  If you want to break into DirectX if you are reading this you are likely motivated to do so, then you might be struggling with working with Models, Images or…

0