C++/CX: First five methods called by the Windows 8 app singleton

After reviewing a number of Windows 8 books discussing DirectX  app building has lead me to a proposal: To make it easier for students and hobbyists to build Windows 8 games, how about a standardized approach.  First, the basic game model would be the (again for Windows 8 or Windows 8.1 apps): Walkthrough: create a…

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C++/CX DirectX : Simple Shooter architecture all in one place

This is from a presentation I did today at UCLA, I will put together a video to explain the whole thing. This is just a presentation that depends heavily on the material at theseURL links: Windows 8 and VS 2012: http://code.msdn.microsoft.com/DirectX-3D-shooting-game-d9e47118?SRC=VSIDE Windows 8.1 and VS 2013 RC: http://code.msdn.microsoft.com/Metro-style-DirectX-18f98448?SRC=VSIDE   The DirectX Shooter game sample uses…

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Links to Windows 8.1 DirectX 11.2 samples

MSDN and Bing or Google give it a good shot, but the many links that show up for a search for Windows 8.1 and DirectX 11.2 are at best confusing.  So here are some links that I found useful with my comments included.  These were tested on 8/15/2013 if they no longer exist or out…

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Free Video on how to get started with VS 2013 C++/XAML/DirectX

Check out my video that shows how to get started with Visual Studio 2013 to create C++/XAML/DirectX type of apps.  It is very simple and likely is not for the experienced programmer.  But you might like it if the documentation you are reviewing is out of sync with VS 2013.

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Four videos on DirectX using Windows 8.1 and Visual Studio 2013

Innovations in High Performance 2D Graphics with DirectX Great performance is a huge driver of satisfaction and user preference with apps. Direct2D powers high-performance, 2D graphics rendering in Windows. In this video, learn how to use new Direct2D features and performance advancements to achieve optimal speed and efficiency in your apps using Direct2D code. Unlocking…

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BEST DirectX/XAML Game Tutorial Ever!

Check this out on Channel 9, an excellent tutorial, stop reading this blog and go to: https://channel9.msdn.com/coding4fun/articles/Fall-Fury-Part-1-Introduction To get started, with videos and everything!  Although set up for Windows 8, it i Follow the instructions on this dialog box exactly, that is go to the Build menu and then find Deploy: Here is how you…

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C++: Working with Direct2D in XAML, today the Viewbox

XAML and Direct2 or Direct2D In this case we will use the template provided with Visual Studio, this template is not found in the C# nor the VB template library.  In this case we are using the term template as in Document Template and not the C++ template. The template isn’t all that easy to…

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Is C++ Dead? Nope. It is alive! XAML/C++ and Direct2D is AWESOME!

Ha-ha, made you look.  But the way people talk about C++ you would think that it is some sort of evil gangster zombie thing.  Don’t get it. Some people view C++ as difficult to work with.  It is. But it does have some great things as well that you don’t get in other languages.  It…

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Get coordinates from directmath vectors in Windows 8 and C++

Vectors operations are similar to Matrix operations, but there is usually a need for faster calculations.  On one of my jobs in the 1980s we had to create a digital system that could do calculations very rapidly and with the power supply had to be lighter and smaller then a similar electrical analog computer that…

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Direct3D in Windows 8, extremely seriously simple code

See my blog at: List of 6 things that can get you started with Game Design to get some ideas on how to get started with the DirectX 11 changes in Windows 8.  Also see Frank Luna’s book: 3D Game Programming with DirectX 11, with some changes using the links from that blog you should…

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