Silverlight Splash Screen In Action

No, this is not “just another” article about implementing Splash Screens in Silverlight 🙂 Sure, I’ll briefly present the procedure, but what I really want to show is how easily we can assess, in our development machines, the splash screen the end user will experience.   Default Loading Experience in Silverlight It is fairly easy…

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Air Draw

One of the long waited features of Silverlight was Web Camera and Microphone support. This feature was welcomed with great enthusiasm and passion when Silverlight 4 Beta was unveiled at the Professional Developer’s Conference (PDC) last November. This is just one of the many new features SL4 comes with. A whole new world of possibilities…

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My First Silverlight Behavior

Blend/Silverlight 3 introduces a new powerful feature – Behaviors. Behaviors allow designers to take advantage of new levels of interactivity declaratively, without writing code. In short, a behavior is a reusable piece that encapsulates some functionality that can be attached to an object to extend its built-in interactivity capabilities. For instance, a behavior can be…

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Silverlight and "Cover Flow" – Revisited (Part III)

On my previous post I wrote about the complexity of implementing perspective projections with Silverlight 2 since it only supports 2D affine transforms. Well, as you surely already know by now, with Silverlight 3 you’ll be able to apply 3-D projections to any Silverlight UIElement using “perspective transforms”, this is, non-affine transforms of objects in…

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Silverlight Concepts Samples

Yesterday I made a presentation entitled “Best Practices in Silverlight 2 (Intro)” where I showed several small samples to illustrate the concepts I wished to expose. Some listeners asked me about the samples source code and I agreed to publish it. You can find it on this post. Please notice this code was developed to…

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Silverlight and "Cover Flow" – Part II

In my last post I talked about the difficulty of implementing a “vanishing point” perspective effect with Silverlight since (currently) it only supports 2D affine transforms.As a result, most of “Cover Flow” implementations with Silverlight “avoided” perspective.However, my belief is that if we do that we’ll significantly diminish the Coverflow interface perceptive quality. How can…

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Silverlight and "Cover Flow" – Part I

The “Cover Flow” graphical user interface gained high popularity since iTunes adopted it in 2006. Although it has become a little “overused” it is still a very attractive three-dimensional GUI for browsing through files and digital media libraries via cover artwork.Cover Flow interface – Image from Wikipedia It was just a matter of time till…

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Silverlight 2 Page Turn

Do you remember Silverlight 1.0 Page Turn Sample? I Do. It was probably the first Silverlight application I saw and I was delighted with it. Then Silverlight 1.1 came up, followed by 2.0 Beta 1 and Beta 2 (soon we’ll have RTM), Beta 2 and now 2.0 and this demo got behind. Wouldn’t it be great if we…

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