Windows Phone XNA Educational Content Update – July 2011

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At the start of the month a couple new educational items came out for XNA Game Studio developers. The product teams also relased some game-related updated to the Visual Basic samples as well. Head over to to check out these new items, as well as the full range of content available to get you started. Individual links are below:

Compiled Content Format (XNB) - This article documents the format of the compiled data files (.xnb) produced by the XNA Game Studio 4.0 Content Pipeline build process, and includes a sample parser written in C++ to illustrate how to work with the format. Windows Phone Localization for Games. Available at .

XNA Localization - This article provides a step-by-step guide and recommended practices to ensure a Windows Phone game project made in XNA Game Studio is localizable, using the Catapult Wars Lab as an example. Available at .

Visual Basic Updates to Mango Samples and Articles  - Several of the popular Windows Phone Mango samples and articles have been updated to include Visual Basic support. Get in and try out the new VB versions today:
• Game State Management -
• Paddle Battle -
• Migration Guide: Moving to Silverlight/XNA -
• Silverlight XNA Components -

Lots more coming, in the meantime, enjoy!

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