XNA Game Studio 3.0 is live!!

Woohoo! The moment you’ve all been waiting for is here. Christmas has come early – XNA Game Studio 3.0 is now available. Go get it! The majorly awesome part of this release is support for Zune games, a topic on which I’m currently writing a book. I’ll keep you updated on the book as it…


I Love Me Some Windows 7

At PDC, I got my first hands-on experience with Windows 7 running on the HP TouchSmart units in the partner expo area. A few things I picked up from the keynote that I really liked: Apps don’t necessarily have to explicitly support multitouch to work properly with multitouch input. Windows knows how to treat that…


PDC – Developing for Microsoft Surface

Wow! What a crazy start to my trip. Yesterday (Sunday) I left Tampa at about 3pm EST and didn’t arrive at the Kyoto Grand Hotel until about midnight PST, making it right around 12 round hours of travel. After arriving here I went with my friend and colleague Clint Rutkas to get some late night…


PDC, Here I Come

I’ll be at PDC2008 through Thursday, helping my friend Clint Rutkas demo his amazing Skateboard Segway in the Channel9 / Coding4Fun area at the convention center. Come by and visit us! I will also be documenting the experience over on Facebook in the Microphone application. Come join now if you haven’t already. I’m looking forward…


Elevate Miami Oct 9, 2008

If you are in the Miami / Fort Lauderdale area, come visit me at the Microsoft Across America innovation truck in the convention center parking lot at 3500 Pan American Dr., Miami, FL 33133. I’ll be demoing Microsoft Surface, Zune, Xbox 360, Windows Home Server and more! I’ll also be updating via Brightkite and Twitter.


Microphone – Come Join The Discussion

Are you a student, professor, teacher, academic, or hobbyist? Do you want a deeper discussion with Microsoft about the tech you love, careers, tips and tricks and more? Come join the discussion on Facebook. Microphone on Facebook Microphone connects you with Academic Evangelists like me, and others around Microsoft to give you a place to…


GuitarrMatey Update – New Video Added!

Due to a large volume of requests, I have added a new video to the series! This new video serves as an introduction to the long and difficult 6a-6c miniseries which deals with rigging, weight painting and animation. Many of you mentioned that I didn’t include the scene file used as the base, so I’ve…


How to Get a Job in the Game Industry

Through my work on this blog and my interactions with industry peeps at Microsoft-sponsored events, I’ve gained a lot of insight (as well as plenty of questions) as to how one might pursue a career in the game industry. Now, as a disclaimer, I’ve never personally been involved in “the biz,” but I’ve met plenty…


XNA on the Zune: Playing Sounds & Music

If you’re making a game for the Zune, it’s an obvious feature to be able to play music, integrating the user’s playlist as a soundtrack to the game. XNA Game Studio 3.0 adds some new framework features that makes it easy not only to play music, but also to play one-off sound effects (in .WAV…


Peer-to-peer messaging on the Zune sample

Many thanks to Shane DeSeranno of the Zune team for helping me wrap my head around this concept. One of my previous posts included a simple game called Robot Tag. The concept I used for this game is that each peer is always reporting its position and reading the position of the other. There is…