Fixed GuitarrMatey Links!

Hey out there, Internets!

A bunch of my GO links expired and that left you unable to access the GuitarrMatey videos. Worse, MSN Soapbox is now gone, and along with it, the streaming versions of my videos.

I have re-uploaded them and updated the links in the original article.

You can download all the videos individually in WMV format at


Comments (7)

  1. DM says:

    Nope. The first four videos still don't work.   : (

  2. dawate says:

    Thanks, I fixed them AGAIN. I changed web hosts and I guess the first four didn't make it when I transferred them the first time. You should be good to go 🙂

  3. DM says:

    Wow, that was fast! Thanks so much.

    I suppose here's as good a place to ask as any.

    I'm about to start your series of tutorials. What I've got:

    Visual Studio 2008 (2010 as well, but I won't be using it)

    XNA Game Studio 3.1 (same goes for 4.0)

    Softimage Mod Tool 7.5 (with the XNA add-on).

    XACT (and your source audio files)

    Will I be able to complete these tutorials or am I going to run into all manner of obstacles because everything's changed since you put them together?

    I ask because I'm very excited to dive into this. I've been learning as much as I can – including a lot of time spent tinkering with the FlatRedBall engine built on top of XNA. But the vast majority of freely available tutorials focus only on one small aspect at a time. I've found very few quality tutorials that cover development and implementation from beginning to end. Basically, I have lots of tools but very little understanding of how to apply them together – nor have I much clue about best practices with respect to XNA.

    Er…right. So I guess I'm asking: Dan, should I do your tutorial?

  4. Diederik says:

    Okay. I'm already stuck on video three.

    This appears to be a problem with Softimage Mod Tool 7.5 but…

    At about 00:01:50 in video 3, I'm having trouble with the cylinder. The interface looks a little different since the video was made but I know to make a cylinder by selecting Get…Primitive…Polygon Mesh…Cylinder from the Model toolbox on the left-hand edge of the screen. The cylinder shows up.

    However, whenever I edit any of the subdivisions in the geometry (e.g. changing U value from 8 to 12), the shape goes pretty crazy. I've messed around with Mod Tool quite a bit now and I just can't seem to get this to work. However, I was able to create and modify a cylinder generated by selecting Get…Primitive…Surface…Cylinder.

    Has anyone else ever run into this problem? If so, can you point me toward a fix?

    Is there a way to convert a NURBS surface mesh into a Polygon Mesh so I can bypass this mess?


  5. Diederik says:

    Hi Dan,

    First: I finally got that darned cylinder to work. I honestly don't understand why it wasn't working. I ended up substituting the mesh with a surface and moved on with the rest of the hat. Of course, diagnosis caught the substitution and wouldn't let me proceed. However, at that time I had no trouble getting a cylinder primitive to work. We-ird.

    My next problem is that video five (Texturing for XNA) seems to cut out at about 00:02:39 when it should be over ten minutes long.

    Upload again, please (and maybe double-check the other videos while you're at it). Much appreciated!!


    (I hope somebody is still reading this.)

  6. Diederik says:

    Hi Dan,

    Sorry to be a nuisance, but…

    It appears as though a number of the videos are only partially available.

    Specifically, the following videos end prematurely:

    05 Texturing for XNA

    06 Bridge (to create model for part 6)

    06 Rigging, Weighting, and Animating

    07 Writing the Game

    The actual file sizes are much smaller than what you'd listed in the original article.

    Videos 1 through 4 worked fine. Although I haven't yet watched videos 8 through 12, I imagine they're fine, too, as they have the right file sizes.

    Could you please, please, please upload all of these videos again? I'm really enjoying this tutorial series and find what I'm learning to be some really great stuff. It's just incredibly frustrating to see only half of each step.

    Let me know when you've uploaded the videos again. I can't wait to continue this project.

  7. James says:

    I'm having the same problem with the videos as well.

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