XNA Games on the Zune – A Brief "How To"


Downloads:

As Dave Weller mentions on the XNA team blog, the Community Technical Preview (CTP) for XNA Game Studio 3.0 is out (as of May 7). Below is a video and some source code for getting started with it.

Here's the recipe.

Ingredients:

  • One (1) Zune, 4GB, 8GB, 30GB, Zune 1, Zune 2, whatever.
  • Zune firmware version 2.5
  • XNA Game Studio 3.0 CTP
  • Visual Studio 2008 (student? get it from DreamSpark for free)

Preparation:

  • File -> New Project -> Zune Game (3.0)
  • Build game as usual, tuning screen for 240x320 resolution, and only a few controls.
  • Connect Zune
  • Tools -> XNA Game Studio Device Center: Add your Zune and set it as default
  • Deploy to Zune

And, unlike most online recipes, you can download the final product and try it for yourself!


Comments (10)

  1. You’ve been kicked (a good thing) – Trackback from GameDevKicks.com

  2. Dan Waters has created an excellent tutorial on getting started with XNA Game Studio 3.0 and game development

  3. While I was out on vacation for the past couple of weeks, the XNA Community Gaming Platform (CGP) team

  4. Zunebro says:

    Why don’t my menu have unload project ?

  5. redmoon says:

    购买一个Zune,Zune1代,2代都可以,4G,8G,30G,80G都可以。从www.zune.net下载安装ZuneSoftware,同时要把Zune升级到2.5的固件(firmware),…

  6. xXBinaryXx says:

    Hey when is your book coming out? The Zune programming book?

  7. dawate says:

    @xXBinaryXx,

    I’m hoping to be done writing by Dec 15th, and the book is expected to be available in the first part of 2009. You can already pre-order it on Amazon:

    http://www.amazon.com/gp/product/1430218614/ref=s9sims_c3_14_at1-rfc_g1-frt_g1-3237_p_si2?pf_rd_m=ATVPDKIKX0DER&pf_rd_s=center-5&pf_rd_r=02BHQ1BRKAWVT7QEJDE2&pf_rd_t=101&pf_rd_p=463383431&pf_rd_i=507846

  8. bgonzales999 says:

    @Zunebro

    My menu doesn’t have unload project either, but you don’t need it just create the windows copy, right click on it, go to debug, and click start new instance.

Skip to main content