Game Dev Show 01 – Which language should I program my game in?

  Hello and welcome to the first episode of the Game Dev Show, I’m @DaveVoyles. Throughout this series we’ll have several Microsoft Technical Evangelists, as well as some guests, to introduce you to the concepts behind game development from a number of angles, including the programming, art, and business aspects of game production. Every Wednesday……


[Video] Talk on transpiling C/C++ to JavaScript with Emscripten

Writing code for multiple platforms can be a lot of work. It can be even more work to have to completely rewrite it for each one, too. What if you wrote an application in C++, but wanted it to be displayed in the browser somehow? Well now, with a tool called Emscripten, that’s possible. Emscripten……


Exporting a Unity WebGL game to asm.js [video tutorial]

Unity,  the popular middleware tools frequently used by game developers are not limited to creating compiled applications that run as an executable. Unity previously had a web player, which was a downloadable plugin that used ActiveX. Chrome killed support for NPAP (Netscape Plugin API), but announced it over one year ago. In April, with the……


List of this week’s most interesting stories

This is my weekly newsletter which covers my favorite stories of the week in the fields of Tech, HTML5, Startups, Game Dev, and Venture Capital. If you find some links that you think would be useful, feel free to share! You can always subscribe (or unsubscribe) by clicking on the MailChimp widget on the right-hand……


Asm.js and WebGL for Unity and Unreal Engine

Unity, and Epic’s Unreal Engine, the popular middleware tools frequently used by game developers are not limited to creating compiled applications that run as an executable. Unity previously had a web player, which was a downloadable plugin that used ActiveX. Chrome killed support for NPAP (Netscape Plugin API), but announced it over one year ago.……


PHL Collective – How we shipped Clusterpuck99

At this week’s Philly Game Works meetup, local Philly game devs, PHL Collective, spoke about their experiences with writing a local multiplayer game using Unity. Their latest title, Clusterpuck99, is already available on Steam and is headed to Xbox One through the ID@Xbox program later this year. In terms of reaching their niche audience,  Producer……


Indie Dev Podcast – Ep 20, Daniel Parente

I have a podcast about independent game development which I record every few weeks. In this week’s episode, I am joined by Daniel Parente, CEO and Game Director of Hydra Interactive Entertainment, a young indie development studio based out of Madrid, Spain. He’s previously worked on a number of titles, including Alien Spidy, History Legends of……


Video update of my Unity shmup

I’ve been working on a shmup for the last year in my free time. Here’s a video of the most recent update. Still working out some bugs. The post Video update of my Unity shmup appeared first on Dave Voyles | Tech Evangelist at Microsoft.


Unity, Unreal Engine 4, & Cocos2D will now ship with Visual Studio set as the default IDE, free to use

Recently Microsoft announced a new deal with these engine providers: Unity Technologies, Epic Games, and Chukong Technologies. When you go to install these engines now, Visual Studio will be the default IDE selected.The Community Edition is included, which is basically VS 2013 professional. If you are using Unity, we also have the free Visual Studio……


I spoke about WebGL on David Giard’s video podcast

My peer in Chicago, David Giard, has a video podcast called “Technology and Friends”. During the MVP Open Days event in Philadelphia a few weks ago, I had a chance to hop on and talk about WebGL, in addition to that, we cover asm.js, and how middleware tools like Unity and Unreal Engine are using……