Night Trap – Switching Branches

You can find parts 1 and 2 of this series here: Deconstructiong Night Trap Rebuilding Night Trap We’ve made a lot of progress with Night Trap this weekend. I started by further compressing the videos on the prototype site, which will allow for smaller and faster downloads, as well as quicker camera switching. I won’t……


Rebuilding Night Trap

In my previous post I talked about the process of tearing the game down, so that I could build it up again. Today I created a spreadsheet containing information about each scene in the first few minutes of the game. It proved to be far more time intensive than initially anticipated. Afterward, I exported each……


Deconstructing Night Trap

A few days ago I built a quick prototype for getting Night Trap running in the browser. It’s rough, but hey, it works. Right now I am streaming the assets from Azure Media Servies and playing them through the open source video.js player as a .mp4. I also converted all of the video to adaptive streaming and……


List of this week’s most interesting stories

This is my weekly newsletter which covers my favorite stories of the week in the fields of Tech, HTML5, Startups, Game Dev, and Venture Capital. If you find some links that you think would be useful, feel free to share! You can always subscribe (or unsubscribe) by clicking on the MailChimp widget on the right-hand……


Asm.js and WebGL for Unity and Unreal Engine

Unity, and Epic’s Unreal Engine, the popular middleware tools frequently used by game developers are not limited to creating compiled applications that run as an executable. Unity previously had a web player, which was a downloadable plugin that used ActiveX. Chrome killed support for NPAP (Netscape Plugin API), but announced it over one year ago.……


Wrapping a Famo.us + Angular app in Cordova for iOS

  Find the full tutorial here   Download the finished version of this tutorial. Open with Xcode View the project in your browser Tutorial for the web portion of the project I love high performance JavaScript, and have faith that others will finally come around and understand its true potential someday too. Famo.us allows you……


Creating a Famo.us + Angular Pokemon app

I’ve been working on an application that takes advantage of the marriage between Famo.us and Angular as of late. It’s a simple mobile app that pulls information from the Pokemon database using their API. I love high performance JavaScript, and have faith that others will finally come around and understand its true potential someday too.……


My weekly newsletter for HTML5, Startups, VC, and game dev

This is my weekly newsletter which covers my favorite stories of the week in the fields of Tech, HTML5, Startups, Game Dev, and Venture Capital. If you find some links that you think would be useful, feel free to share! You can always subscribe (or unsubscribe) by clicking on the MailChimp widget on the right-hand……


Introduction to HTML5 video

  This is part of an ongoing series of content that I’ll be writing about using Azure Media Services to create and consume HTML5 video. Ever want to create your own Twitch.tv-like app for livestreaming your work? How about your own YouTube-esque program for playing back your previously recorded video? With Azure Media Services, you……


Check out my CarPuter project from 2009

While I was in college I had a fascination with creating the most tech savvy interior for a car that I could muster. I studied communications (which I thought was a waste), but I spent all of my free time doing hardware hacking. I wrote about the project in a blog at Mp3car.com as I……