Welcoming the Xamarin team to Microsoft

As part of this commitment I am pleased to announce today that Microsoft has signed an agreement to acquire Xamarin, a leading platform provider for mobile app development. In conjunction with Visual Studio, Xamarin provides a rich mobile development offering that enables developers to build mobile apps using C# and deliver fully native mobile app experiences……


Game Dev Show 01 – Which language should I program my game in?

  Hello and welcome to the first episode of the Game Dev Show, I’m @DaveVoyles. Throughout this series we’ll have several Microsoft Technical Evangelists, as well as some guests, to introduce you to the concepts behind game development from a number of angles, including the programming, art, and business aspects of game production. Every Wednesday……


Indie Dev Podcast, Episode 25 – Ethan Lee, FNA

  Listen to the podcast Download the .mp3 Subscribe via iTunes Ethan Lee is a software engineer based out of Georgia, who has a history of working on what previously XNA, but is now his own open source fork of the project. Along the way, he has ported a countless number of titles for independent……


MonoGame 3.4 is out, has support for Windows 10, and that will include Xbox One

Today the MonoGame team released 3.4, which includes a flurry of updates, but most importantly, support for Windows 10 Universal Apps and was timed to coordinate with the Build 2015 conference going on right now. I wrote more about what’s coming to Xbox One and Windows 10 for game developers here, following GDC. What does……


Indie Dev Podcast – Ep 19, Michael Hicks

Listen to the podcast. I do a podcast from time to time, which you can find at  indiedevpodcast.wordpress.com In this follow up to episode 15, Michael gives a brief postmortem about releasing his first Playstation 4 title. We discuss the process for getting approved through the ESRB as well as Europe’s PEGI system, in addition……