[Video] Talk on transpiling C/C++ to JavaScript with Emscripten

Writing code for multiple platforms can be a lot of work. It can be even more work to have to completely rewrite it for each one, too. What if you wrote an application in C++, but wanted it to be displayed in the browser somehow? Well now, with a tool called Emscripten, that’s possible. Emscripten……


Exporting a Unity WebGL game to asm.js [video tutorial]

Unity,  the popular middleware tools frequently used by game developers are not limited to creating compiled applications that run as an executable. Unity previously had a web player, which was a downloadable plugin that used ActiveX. Chrome killed support for NPAP (Netscape Plugin API), but announced it over one year ago. In April, with the……


Getting started with Emscripten

Writing code for multiple platforms can be a lot of work. It can be even more work to have to completely rewrite it for each one, too. What if you wrote an application in C++, but wanted it to be displayed in the browser somehow? Well now, with a tool called Emscripten, that’s possible. I……


Indie Dev Podcast, Ep 22 – David Catuhe, BabylonJS

Listen to the podcast Download the .mp3 Subscribe via iTunes David Catuhe is a Principal Program Manager on Microsoft’s TED team in Redmond. He is also one of the master -minds behind the open source WebGL framework, BabylonJS. WebGL has grown leaps and bounds in recent years, and Babylon continues to iterate with it. As……


List of this week’s most interesting stories

This is my weekly newsletter which covers my favorite stories of the week in the fields of Tech, HTML5, Startups, Game Dev, and Venture Capital. If you find some links that you think would be useful, feel free to share! You can always subscribe (or unsubscribe) by clicking on the MailChimp widget on the right-hand……


Asm.js and WebGL for Unity and Unreal Engine

Unity, and Epic’s Unreal Engine, the popular middleware tools frequently used by game developers are not limited to creating compiled applications that run as an executable. Unity previously had a web player, which was a downloadable plugin that used ActiveX. Chrome killed support for NPAP (Netscape Plugin API), but announced it over one year ago.……


VorlonJS, ManifoldJS, a new Flight Sim Arcade, asm.js from Microsoft

Today at //BUILD Day 2, Microsoft made a number of announcements regarding some tools and games they are working on for the web. Microsoft also announced that new name for our latest browser, Edge, after the new rendering engine, EdgeHTML. I liked that Spartan logo, too. Flight Simulator Arcade (http://flightarcade.com) – Inspired by the original……


Latest progress and updates to Microsoft’s Spartan browser

Below are some links my co-worker, David Rousset, has compiled a list of links for Microsoft’s latest notes on Spartan. Introduction to Project Spartan: “Project Spartan” in the Windows Technical Preview build 10049 which introduces the new public chrome of Spartan. Please note that “Enable experimental web platform features” will be removed from IE11 in……


I spoke about WebGL on David Giard’s video podcast

My peer in Chicago, David Giard, has a video podcast called “Technology and Friends”. During the MVP Open Days event in Philadelphia a few weks ago, I had a chance to hop on and talk about WebGL, in addition to that, we cover asm.js, and how middleware tools like Unity and Unreal Engine are using……


asm.js is headed to the Chakra JavaScript engine for Spartan in Windows 10, and what it means for games

Earlier today, we flipped asm.js to “In Development” at status.modern.ie. Support for asm.js has beenone of the top 10 most-requested items at the IE Suggestion Box on UserVoice since we launched it in December. This is huge. What is asm.js? John Resig talked about it more in depth in his blog, some time ago. Here’s how……