Welcoming the Xamarin team to Microsoft

As part of this commitment I am pleased to announce today that Microsoft has signed an agreement to acquire Xamarin, a leading platform provider for mobile app development. In conjunction with Visual Studio, Xamarin provides a rich mobile development offering that enables developers to build mobile apps using C# and deliver fully native mobile app experiences……


Game Dev Show 01 – Which language should I program my game in?

  Hello and welcome to the first episode of the Game Dev Show, I’m @DaveVoyles. Throughout this series we’ll have several Microsoft Technical Evangelists, as well as some guests, to introduce you to the concepts behind game development from a number of angles, including the programming, art, and business aspects of game production. Every Wednesday……


Sponza, the new WebGL demo from BabylonJS

Whenever I hear developers say “The web is slow” I think of the experiences others have crafted from WebGL, the graphics API available to the browser. Several developers from Microsoft started the open source WebGL framework, BabylonJS, several years ago and continue to build on it now. On this page you’ll find their latest experience. ……


Indie Dev Podcast – Ep 26 – Howard Dortch, Shawnee State University

Listen to the podcast Download the .mp3 Subscribe via iTunes Howard is an industry veteran who now works in academia at Shawnee State University’s game development program in Ohio. Before working in education, Howard had roles at AMD, as well as Sony, specifically at Verant in San Diego, where he worked on Everquest. As someone……


Indie Dev Podcast, Episode 25 – Ethan Lee, FNA

  Listen to the podcast Download the .mp3 Subscribe via iTunes Ethan Lee is a software engineer based out of Georgia, who has a history of working on what previously XNA, but is now his own open source fork of the project. Along the way, he has ported a countless number of titles for independent……


Indie Dev Podcast, Episode 24 – Kevin Giguère, Dragon Slumber

Listen to the podcast Download the .mp3 Subscribe via iTunes Edit: I realize now that the episode starts ~ 1:30 mark, and video comes in at 3:30. Kevin Giguère is a  programmer in his thirties from Quebec, Canada, and the man behind Dragon Slumber, an isometric RPG created with XNA.  Previously, Kevin worked on a JRPG,……


Indie Dev Podcast Ep 23 – Sean Colombo, Blueline Games

Listen to the podcast Download the .mp3 Subscribe via iTunes Sean Colombo has been making games for 15 years. After quitting college to run web-startup “LyricWiki”, he sold the site to Wikia in 2009. A couple years later he founded BlueLine Games to focus on making digital versions of award-winning board games. BlueLine’s flagship games……


Interview with Chris Charla from ID@Xbox, LevelUp on Channel9

  Chris Charla, Director of ID@Xbox, discusses independent development on Xbox One and Windows 10. [00:57] – Who is Chris Charla [03:25] – What is ID@Xbox and how does it work? [04:58] – Windows 10 and the Universal App Platform [08:35] – Why be a part of ID@Xbox on Windows 10? [10:17] – What’s the……


Links from the latest newsletters

In the past, I’ve been posting that week’s newsletter on here nearly immediately after it went out to your emails. What I’ve decided to do recently was send out the newsletter every TWO weeks instead of each week, and now post this once a month, thereby combining the newsletters. I have had a nice couple……


[Video] Creating art assets for games workshop

During this session I go over various tools and technologies for creating art assets for games, in both 2D and 3D. Some tools I cover include photoshop, crazy bump, and Unity. The post [Video] Creating art assets for games workshop appeared first on Dave Voyles | Tech Evangelist at Microsoft.