Deploy a website to Azure using GitHub

Picture this scenario: I want to create a website and use GitHub for source control. How can I have Azure websites point to my GitHub account and pull the code from there? Why do this? With this setup, I can make changes to my code base, from any machine in the world and push it……


Indie Dev Podcast – Ep 26 – Howard Dortch, Shawnee State University

Listen to the podcast Download the .mp3 Subscribe via iTunes Howard is an industry veteran who now works in academia at Shawnee State University’s game development program in Ohio. Before working in education, Howard had roles at AMD, as well as Sony, specifically at Verant in San Diego, where he worked on Everquest. As someone……


Let’s Play Shadowrun: Dragonfall

Shadowrun: Dragonfall I recently started going through this game again, after having stopped last year. I backed the game on Kickstarter and got about 12 hours into it, but it was brutally difficult and often times just completely broken. For example, your entire party would be at full health, then in one round the enemy……


Let’s Play Ground Zero Texas (Sega CD, 1993)

Ground Zero Texas  Ground Zero: Texas is a full motion video game, released for the Sega CD in November 1993.[1] The game relies heavily on video footage, with which the player interacts. It contains 110 minutes of interactive footage from four different cameras. It was directed by Dwight H. Little,[2] who is also known for……


Indie Dev Podcast, Episode 25 – Ethan Lee, FNA

  Listen to the podcast Download the .mp3 Subscribe via iTunes Ethan Lee is a software engineer based out of Georgia, who has a history of working on what previously XNA, but is now his own open source fork of the project. Along the way, he has ported a countless number of titles for independent……


Night Trap on My Life In Gaming’s video podcast this week

I had the pleasure of joining Coury Carlson (@CouryC)  and Marc Duddleson (@Try4ce) on their Bonus Stream, which airs every Sunday at 9 – 11PM EST.  On this episode we discussed Night Trap, which as you know by now, is one of my favorite games. On their channel they recollect their experiences with video games over……


Let’s Play Dracula Unleashed (DOS, 1993)

I love old video games. I particularly love old FMV games, and that’s exactly why I’m doing a bunch of “Let’s Plays” over the next year. I finally have my setup configured correctly at home where I can easily record, edit, and share footage, so I decided to post my first project this week.You can……


Indie Dev Podcast, Episode 24 – Kevin Giguère, Dragon Slumber

Listen to the podcast Download the .mp3 Subscribe via iTunes Edit: I realize now that the episode starts ~ 1:30 mark, and video comes in at 3:30. Kevin Giguère is a  programmer in his thirties from Quebec, Canada, and the man behind Dragon Slumber, an isometric RPG created with XNA.  Previously, Kevin worked on a JRPG,……


Indie Dev Podcast Ep 23 – Sean Colombo, Blueline Games

Listen to the podcast Download the .mp3 Subscribe via iTunes Sean Colombo has been making games for 15 years. After quitting college to run web-startup “LyricWiki”, he sold the site to Wikia in 2009. A couple years later he founded BlueLine Games to focus on making digital versions of award-winning board games. BlueLine’s flagship games……


Creating and debugging hosted web apps with ManifoldJS and VorlonJS

What problem do these two things solve? ManifoldJS aims to make the life of a mobile developer easier than ever, by utilizing  Web App Manifests,  which allowing websites to declare app-like properties. ManifoldJS uses that standard for those platforms that support it, but falls back to Cordova for those who don’t. Cordova is great, but the……