3D Game Dev Starter Kit – Unity3D

This is another pull from my blog site www.IndieDevSpot.com Pretty Cool, huh? So from what I’m seeing around in the various communities, the hardest thing with video game development is, “Where do I start?”  Well, I’ve decided to answer that question.  With this kit! https://www.dropbox.com/s/0wi5dyn22039mvg/StarterKit.zip?dl=0   First Steps Start by simply opening up the kit,…

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Physically based Characters!

Hello…World! First, you can see more articles like this at my website:  www.IndieDevSpot.com So this just gave me a good run for my money for a while. For the longest time, I’ve been building all of my Characters completely wrong and the bug didn’t really surface until this latest game. Lets start by talking about…

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A Note About Shaders for Windows

This article is pulled from my website:  www.IndieDevSpot.com the article can also be read here: http://indiedevspot.azurewebsites.net/2014/07/22/note-about-writing-shaders-for-windows/ So you want to write your own shaders do you? OK, I agree, custom shaders really changes the way the game looks. You can quickly and easily stylize your game to look very different from all the other games…


Design a Game – Concept to Polish

Hello again, This article is also brought over from my website www.IndieDevSpot.com to see that version of this article, follow this link: http://indiedevspot.azurewebsites.net/2014/04/15/design-a-game-concept-to-polish/ On Monday, 4.15.2014, Gregory Avery-Weir of the Charlotte Game Dev Group did a really great talk on how to design a game.  He presented a fantastic step by step approach and broke down…