Intro to Angular, Web API and Azure

Intro to Angular, Web API and Azure Hello World, So I thought it would be beneficial to discuss Angular, Web API and Azure in some form of depth as well as provide an entire set of functioning code.  I will start by addressing a few things, What is Angular, What is Web API, and what…


So you want to be an Analytics Developer?

Hello World! I get a series of questions all the time. How do I switch careers to be a developer? How do I become a data scientist? How do I add intelligence to my code? How do I get a job in distributed computing? How do I code more analytically? The answer to these questions…


Intro to C# and Analyzing Government Data

Hello World! I have recently been informed that many of my articles may be a bit advanced for folks, so I am going to kick off a series of C# articles dedicated to the Beginner to programming.  I have no idea how long this series is going to be, I’ll just keep adding to it…

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Develop in the Cloud!

Another copy/paste from my other blog: www.IndieDevSpot.com To read this article there: http://indiedevspot.azurewebsites.net/2014/09/29/develop-in-the-cloud/ The end of that article contains a contact form that you can use to reach me. ———————————————————————————————————————————– Hello Readers, This particular article goes out to a few of my students.  I teach C# at a local community college during my Thursday evenings. …


Physically based Characters!

Hello…World! First, you can see more articles like this at my website:  www.IndieDevSpot.com So this just gave me a good run for my money for a while. For the longest time, I’ve been building all of my Characters completely wrong and the bug didn’t really surface until this latest game. Lets start by talking about…

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A Note About Shaders for Windows

This article is pulled from my website:  www.IndieDevSpot.com the article can also be read here: http://indiedevspot.azurewebsites.net/2014/07/22/note-about-writing-shaders-for-windows/ So you want to write your own shaders do you? OK, I agree, custom shaders really changes the way the game looks. You can quickly and easily stylize your game to look very different from all the other games…


Design a Game – Concept to Polish

Hello again, This article is also brought over from my website www.IndieDevSpot.com to see that version of this article, follow this link: http://indiedevspot.azurewebsites.net/2014/04/15/design-a-game-concept-to-polish/ On Monday, 4.15.2014, Gregory Avery-Weir of the Charlotte Game Dev Group did a really great talk on how to design a game.  He presented a fantastic step by step approach and broke down…


Windows 8 Introduction to XAML – Part 4

Hi All, I can’t believe it is here, the fourth and final part of this series.  After completing this part, you will be not only competent and functional at doing Animations, but you will have completed all 4 parts and be well on your way to being a great developer utilizing XAML. Easier in Blend…


Windows 8 Introduction to XAML – Part 3

Hello All, Welcome to Windows 8, Introduction to XAML – Part 3.  In the last 2 parts we covered the Blank Application, Layout, Controls, Content and some code behind.  In this part I will delve a little deeper into Styles and Resources. Styles So what are Styles?  Styles are a set of properties and attributes…

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Intro to XAML Part 2 – Challenge Solution

Hi All, So this is a solution to the challenge from Windows 8 Introduction to Xaml – Part 2.  Hopefully you were all able to get it in some fashion.  What I am posting below is just a single answer to the problem.  I would not recommend using this solution as a basis for how…