Fun Silverlight Game: Crayon Cannon

Kudos to the Popfly team for adding new features in their July update. My favorite features are the pre-loading of assets which will pre-load images, audio, video before a game starts so it doesn’t lag out and the High Score service. The full list of features can be found on the Popfly Team blog.  …

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Bioware Knights of the Old Republic MMO Coming!

Woohoo! From Joystiq, Bioware has officially spilled the beans that they are building a MMO based on the Knights of the Old Republic game. The first KOTOR game was amazing, clearly one of the best Xbox games ever and an amazing twist at the end…in short, a masterpiece. Hotness!  Here are the notes from the Future…

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New Popfly Game Creator Features

Adam Nathan recently blogged about some of the new features they’ve added to Popfly Game Creator including the color swapper for skinning actors, guidelines and snapping for aligning characters, actor stamping for easier tiling, new events, and the ability to clone a level! All-in-all, this should make building games using Popfly even easier. Check out…

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Coding4Fun Talk at TechEd

At TechEd this year, I gave what can only be described as an overly ambitious talk given I only had 45 minutes: Coding4Fun: The Secrets to Programming YouTube, iTunes, Microsoft Zune, Windows Vista Peer-to-Peer APIs, and Even World of Warcraft I say overly ambitious as YouTube, Vista P2P, and Warcraft could easily have been dedicated…

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AddOn Studio for World of Warcraft V2 in the works

I recently posted a high-level feature specification for version 2.0 of AddOn Studio for World of Warcraft on the projects Wiki which you can check out here.   Note: If you’re new to Warcraft programming or are interested in getting started, I highly recommend getting World of Warcraft Programming: A Guide and Reference for Creating…

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Popfly Game Creator Alpha Launches!

Popfly Game Creator Alpha launches today and It’s amazing. Kudos to Adam Nathan as he’s really shown how Silverlight can build incredibly rich applications. I can only imagine what he’ll do when Popfly moves to Silverlight 2! Here’s the Channel 9 interview with Adam building three Popfly games from scratch Here’s how difficult it was…

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Session Notes: Life on the Bungie Farm: Fun Things to do with 180 servers and 350 processors

Speakers: Luis Villegas, Sean Shypula from Bungie Distributed client/server system split up, runs it in parallel processes user submitted tasks in parallel 180 rackmounted machines 300 processes can use Advantages speed up time consuming tasks – (rendering goes from day to a few hours) see results of work more frequently which means more iteration which…

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Panel: Future of MMOs

Speakers: MC of event, Jon Wood – Managing Editor MMORPG.com Jack Emmert – Founder, Cryptic Studios, Champions Online, City of Heroes/Villans One other person, Mark Jacobs or "Matt" from Cryptic Ray Muzyka – General Manager of Bioware, haven’t released one yet Min Kim – Free-to-play, Cart Rider, Rob Pardo – SVP of Game Design at…

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Session: Star Wars, The Force Unleashed

Full Title: Star Wars: The Force Unleashed: How LucasArts is Building a Game Development Team and a Technology Pipeline…at the same time Star Wars: The Force Unleashed is a new, upcoming title Storyline: Darth Vader’s secret apprentice, between episodes 3 and 4 Designing the Game Big 5 questions – What’s the story, what thing is…

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Top 10 Interesting Nuggets from the Microsoft GDC Keynote

The US video game industry revenue is now $18 Billion and continues to grow. Games have not only surpassed the movie industry, they have also surpassed the music industry (source: Jupiter Research) 7 different Xbox titles sold over 1MM units in the 2007 holiday season Xbox has the highest number of games rated > 80…

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