XNA Framework Official Announcement (via BrianKel)


As I previously blogged, it’s now officially announced: The XNA Framework is a custom version of the CLR and class libraries built to enable execution of managed code on an Xbox 360 and Windows. At the Game Developer Conference, they are showing games written in managed code running on the Xbox 360. Very cool.


More information at the recently updated XNA home page


(Via Brian Keller)


 

Comments (2)

  1. Stephane Rodriguez says:

    cross-platform = Xbox360 + Windows ?

    Just checking.

    The XNA webpage says "Microsoft® XNA™ is designed to help game studios and publishers develop better games, more effectively, on all platforms."

    So by any mean this is a blatant lie.

    Cross-platform would at least imply playstation, mobile devices and so on.

    I don’t know what you guys are up to, but your marketing is just as fine as usual.

  2. squirel says:

    if they port xna to playstation, mobile devices and so on.

    then it is cross platform, just needs xna to be ported and the code is the same so it is cross platform

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