WSDAPI 101 Part 5: Putting it all together to generate WS traffic

This is the fifth article in the WSDAPI 101 series.  You’ll learn the most by starting at the beginning, although it’s not required to understand the content in this article. Now that we know all about the pieces required in a device-oriented Web Services application, it’s time to assemble all the pieces into a working…

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WSDAPI 101 Part 4: The interfaces under the generated code

This is the fourth article in the WSDAPI 101 series.  You’ll learn the most by starting at the beginning, although it’s not required to understand the content in this article. WSDAPI 101 Part 3 was all about that cool adapter layer that sits between your application and the underlying generic WSDAPI objects.  So now that…

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WSDAPI 101 Part 3: Generated code and what it does for you

This is the third article in the WSDAPI 101 series.  You’ll learn the most by starting at the beginning, although it’s not required to understand the content in this article. Now that we understand the layering presented in WSDAPI 101: Part 2, we can dig into the magical goodness that is generated code–if Web Services…

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WSDAPI 101 Part 2: The stack, explained through a concrete example

This is the second article in the WSDAPI 101 series.  You’ll learn the most by starting at the beginning, although it’s not required to understand the content in this article. The first article in the WSDAPI 101 series presented an overview of the actors involved in Web Services (contracts, messages, clients, and services) and described…

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WSDAPI 101 Part 1: Web Services from 10,000 feet

Introduction to WSDAPI 101The world of Web Services (WS) is often described in terms of contracts, messages, and generated code.  The picture that’s painted gives a high-level overview of the interactions between clients and services; but in describing the fundamentals, it’s sometimes difficult to immediately understand how these concepts relate to interfaces, methods, function calls,…

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