FxCop 1.35 rule documentation now on MSDN Wiki [David Kean]

One thing you might notice from today when you fire up FxCop 1.35, is that the rule URLs are now redirecting to the new MSDN Library Wiki as opposed to the old docs on GotDotNet. To see this in action, try the following: Open FxCop 1.35 Choose Windows -> Rules Expand the Naming Rules node and…

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FxCop 1.35 Released!

We are pleased to announce the release of FxCop 1.35. Please visit http://www.gotdotnet.com/team/fxcop to download it. Changes since FxCop 1.32: FxCop now only runs on .NET Framework 2.0, however, it supports analyzing all versions of .NET Framework. Support for in source suppression via the SuppressMessageAttribute* (.NET 2.0 only). New WiX-based installer Ability to search GAC for…

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FxCop 1.35 RC1 online

Last week we had a push to fix many of the issues reported on the forum and include them in the FxCop 1.35 release. 32 bugs later, we have a release candidate ready. The code changes between FxCop 1.35 Beta 1 and  RC 1 range from simple bugs such as updating the copyright notice, to as complicated as…


Microsoft Visual Studio 2005 Team System announced @ Teched today [Jeffrey van Gogh]

This morning @ Teched, Steve Ballmer announced “Microsoft Visual Studio 2005 Team System“. Definately something for users of both VS & FxCop to take a look at: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnvsent/html/vsts-dev.asp If you’re @ Teched, don’t forget to visit Michael Murray’s talk on FxCop 1.30 today, May 24 3:15 PM- 4:30 PM, Cabana 05. For more information about VS…

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FxCop 1.30 released [Jeffrey van Gogh]

Hi All, We just released FxCop 1.30! Please visit http://www.gotdotnet.com/team/fxcop/ to download it. main features: -No more locks on assemblies or pdbs-Ability to resolve missing dependencies -Ability to analyze just about anything running just about anywhere-Analysis is now multi-threaded. And can be cancelled (via UI or due to exceeding an exceptions threshold).-New, powerful data flow…

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What’s In The New Version Of FxCop [Michael Fanning]

As mentioned in previous blog and bulletin board posts, we’re in the final weeks of testing a new update to FxCop. This is a very significant update and I thought I’d post some information on what to expect in the release.   No more locks on assemblies or pdbs   FxCop uses a new, thread-safe,…

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