DirectX Tool Kit and C++/WinRT

The February 2017 releases of DirectX Tool Kit for DirectX 11 and DirectX 12 are now available on GitHub. In addition to various bug-fixes and a few minor improvements to the input classes (Mouse, Keyboard, and GamePad), the libraries now also support C++/WinRT applications for UWP and Xbox One. C++/WinRT language projections allow you to use…

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DirectXTex and DirectXMesh now support Direct3D 12

As part of my multi-year personal project of providing open source replacements for the deprecated D3DX library once found in the legacy DirectX SDK, two libraries are focused on content creation tools and build pipelines. DirectXTex handles loading image files, texture processing including format conversion, mipmap generation, block-compression, and writing out ‘fully cooked’ textures into…

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