Direct3D SDK Debug Layer Tricks

When programming graphics applications, one of the more frustrating aspects of development is that you can end up writing thousands of lines of code and when you run it, all you get is a blank screen. Or maybe a blue screen. Or a crash. But often, not actually a useful image. Errors in state setting,…

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Visual Studio 2012 Update 1

An update to Visual Studio 2012 is now available for download. For full details, see the following blog posts: Visual Studio team blog, Somasegar’s blog, and¬†Visual Studio ALM + Team Foundation Server blog. This update includes support for targeting Windows XP with the Visual C++ 2012 toolset and CRT. This provides C++11 Language and Standard…

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Windows Imaging Component and Windows 8

There are a number of new features and some bugs fixed in the Windows Imaging Component for Windows 8. With the installation of KB 2670838 this new version of WIC is also available on Windows 7 Service Pack 1. The Windows 8.0 SDK contains the latest version of the headers needed to build with the new…

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DirectX 11.1 and Windows 7

Windows 8 includes an updated “DirectX 11.1 Runtime” that supports Direct3D 11.1, updates Direct2D and DirectWrite, DXGI 1.2, and a revision of the Windows Imaging Component (WIC). Portions of the “DirectX 11.1 Runtime” are being made available on Windows 7 Service Pack 1 via the Platform Update for Windows 7 Service Pack 1 and Windows…

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BUILD 2012 Conference

The BUILD 2012 conference includes a number of game developer related presentations which are available on Channel 9.   Windows Store apps Designing games for Windows 8 Core technologies for Windows 8 games  Developing a Windows Store app using C++ and DirectX Graphics at the core of Windows 8 and your app Performance tips for…

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