And Another Silverlight Game....

This time its Silverlight 1.1 and its called Zero Gravity, written by Terralever.  A colleague introduced me to the game and its fairly novel, considering the newness of the technology.  The most amazing this is that it took only 4 weeks to develop.  4 weeks a long time you say?  Well, remember that time was…

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Silverlight Games built on Virtual Earth

Ok, so my favorite two technologies just came together with one of my favorite hobbies.  Andy Beaulieu has put together a game built on Virtual Earth and Silverlight.  Essentially you can fight aliens over your house or favorite landmark using Virtual Earth’s Birds-Eye imagery.  Fortunately he has provided the source code to do all of…

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Shortest Path Algorithm - QuickGraph

I happend across an interesting problem the other day.  How do you code a shortest path algorithm?  Actually, this happened to cross over very well to one of my other main interests – gaming.  Doing some research on gamedev.net, I happened across a really great library called QuickGraph.  It is based upon the Boost Graph…

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