KITL and OAL debug messages in Windows CE6.0

Posted by Travis Hobrla    KITL and OAL debug messages in Windows CE6.0   Introduction Last time we talked, we learned about debug messages and debug zones in Windows CE.  Today we’ll continue that topic (read the first part if you haven’t already) and talk about some modules that behave a bit differently than others…

1

Debug messages and debug zones in Windows CE

Posted by Travis Hobrla (thanks to Sue Loh who assisted with many portions of this article) IntroductionDebug messages are an excellent supplement to a debugger.  They give information about the system’s state, warn about potential failures, and assist in understanding order of execution.  Of course, you could use the debugger to get that information, but…

4

Other Windows CE Videos

Actually I posted too soon (too focused on myself!  tssk tssk).  Wow!  I should look at Channel 9 more often.  Here are some other Windows CE related videos and related material: Mike Hall blogged about our CEAppCompat tool for determining whether your CE 5.0 application is ready for CE 6.0, and now there’s a video interview…

0

Windows CE Tools Videos

Posted by: Sue Loh  They’ve put some videos online, which I recorded earlier this year.  Funny, I thought they were going into our Tutorials and eHow-Tos, not on Channel9, but it doesn’t matter much. Performance tool contrast: CeLog vs. Kernel Profiler How to collect CeLog data without Remote Kernel Tracker Analyzing physical and virtual memory usage I…

1

What exactly is an SDK?

Posted by: Sue Loh To explain SDKs I will start with what an OS Design is.  The CE OS has a ton of “components” that can be controlled using SYSGEN_ environment variables, that are set or unset based on what an OEM chooses out of the Platform Builder catalog.  A “component” is not a well…

3