Build an app and you could win a trip to Australia

In case you missed it, the Great Canadian Apportunity (http://www.greatcanadianapportunity.ca) is now over and the winner has been announced! The Grand Prize winner will receive a whopping $10,000. The first runner up will enjoy a Mesh 2011 Conference Pack worth $3,000 along with a Windows Phone 7 device, while the second runner up will receive…


Introducing XNA: A tri-platform game development framework – Part 3

Introducing XNA: A tri-platform game development framework – Part 3   In parts 1 and 2 of this series, we setup a multiplatform XNA solution that deploys to the PC, Xbox 360 and Windows Phone 7 devices seamlessly. In this 3rd and final part of the series, we’ll implement platform-specific behavior within the same codebase….


Introducing XNA: A Tri-Platform Game Development Framework – Part 2

Introducing XNA: A tri-platform game development framework – Part 2   In part 1 of this series, we set up a tri-platform XNA solution that can be deployed to three platforms simultaneously. While the cornflower blue screen we saw in the previous part is a truly breathtaking achievement, in this part we’ll write a little…


Game Development Tutorial

Bite-Sized Lessons, A Great Single-Screen Experience This combination video and text tutorial set teaches basic 2D game development on Windows, Xbox 360, and Windows Phone 7 using XNA Game Studio 4.0 my be found here Videos are each less than 5 minutes in length Accessible with a web browser, no special installs needed All source…


Build a Windows Phone 7 App with no coding required using AppMakr

It is sometimes difficult to make mock up or to prototype your mobile concepts.  Coding out certain features might be easy when you are familiar with the platform and tools but time to produce a function application might be long and with lots of growing pains. Imagine developing an app in less than 30 minutes…


How to Start Building Windows Phone 7 Apps

If you’re a developer who has experience with .NET, Silverlight or XNA, you already have the core skills necessary to start writing a Windows Phone 7 application or game.  Since the Windows Phone 7 application platform is Silverlight-based, most articles or information about writing a great Silverlight application is also relevant to the phone.  The…


Windows Phone 7 Development tools

The Windows Phone 7 Developer Tools package includes everything you need to write awesome applications and games for Windows Phone 7.  All of the tools included in it are absolutely free.  You can download them here. The following is installed with the download: Visual Studio 2010 Express for Windows Phone – Free edition of VS 2010 for Phone…


Incorporating 2D assets in your Windows Phone 7 Games

What makes a game great aside from the interesting game play, are the static data that makes the game dynamically fun.  Pictures, fonts, sounds are all important elements that can make or break a game.  These static data are called assets and are used by importers, processors, content loaders.  Importers – Applied at compile time,…


Battle of the Apps Code-a-thon – Queen’s University

    It is always important to go beyond your abilities and Microsoft is here to help you in your journey.  Microsoft is going across Canada to bring the coding party to your campus. Join your friends for a 24-hour Battle of the Apps Code-A-Thon in Kingston hosted by Microsoft and Queen’s University. There will…


The 24-hour Code-a-thon: MSP’s perspective – By Alexander Yakobovich

I love coding enough to consider it to be a form of art. To me, even fully functional code is only half-useful if it doesn’t follow conventions, doesn’t contain proper documentation, and is not reusable. I consider the definition of a properly written program as one that would qualify for the Pulitzer Prize nomination. If…

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