The March 2009 Northeast Roadshow

Roadshow.png It’s time again to pack the car with our laptops, giveaways, staggeringly unhealthy travel snacks, and dangerous quantities of coffee as we set off across the northeast for the March 2009 Northeast Roadshow

The Roadshow is a series of free, full day events where we deeply focus on topics for developers and architects, sprinkled with our “unbelievable” senses of humor, demos that usually work, and plenty of giveaways to keep unruly audiences at bay in case they don’t.

Crossing from VT to NYIn welcome news - after a brief Roadshow hiatus to focus on the MSDN Developer Conference series, Bob Familiar will again be joining Jim O’Neil and me as we sweep through these cities, on this our eighth series:

Bob in ActionJoin us as we cover Windows Azure, .NET Debugging, Programming with F#, Game Development with XNA, SQL Server for Developers, and Effective .NET Practices.  Click the above registration links to read the full agenda.

Sincere thanks to the companies and organizations who make the Roadshow possible by hosting us in various cities, including KnowledgeWave, Autotask, Rochester Institute of Technology, The Hartford, and the State of Maine Government Offices.

Register today, and we’ll see you on the road!


Comments (7)
  1. Ian Muir says:

    If there is an interest in doing another NH one I could help track down a venue in Manchester.

  2. Chris Bowen says:

    Hi Ian,

    Yes, we’d like to go to NH as well, but haven’t been able to lock down an open venue.  Any leads would be great.



  3. Only a few more days until we pile in the car and begin cruising the roads of the great Northeast for

  4. Here’s the latest roundup of upcoming Northeast developer events!  March and April are almost ridiculously

  5. Some great opportunities for developers who live within striking distance of Augusta, ME.  We’ll

  6. Jim , Bob and I are very excited to announce that we have a brand new home for northeastern US developers

  7. I’ve created a new screencast on creating games with XNA and, thanks to my teammate Brian Johnson , it’s

Comments are closed.

Skip to main content