brandf's XNA Indie Game blog

pseudo random thoughts, ideas, etc.

How not to make a game leaderboard service.

  My recent XNA game (Taptitude) on Windows Phone 7 is doing pretty good now that we’ve...

Author: brandf Date: 03/23/2011

Four Bros Studio has released Volume 1 of Taptitude on WP7 Marketplace

  My first XNA game for Windows Phone 7 is out the door.  One thing that is nice about XNA...

Author: brandf Date: 03/23/2011

Performance of Guide.IsTrialMode on WP7

Trial mode is an important part of every XNA game.  It gives the player a taste of the...

Author: brandf Date: 10/25/2010

On Scripting Languages in Games

Until recently I never really saw the point of embedding a scripting language in your game. ...

Author: brandf Date: 09/06/2010

Wayne the Brain redeem code give away on Reddit.com

I’m giving away a bunch of redeem codes on Reddit today.  Leave some feedback in the comments...

Author: brandf Date: 04/05/2010

Wayne The Brain is now available on Xbox LIVE Marketplace

Wayne the Brain has passed peer review and is now available on Xbox LIVE Marketplace for 80pts ($1...

Author: brandf Date: 04/02/2010

XNA Developer Talk Series Event Today

Today (at 4pm PST) I’m giving a talk via Live Meeting about how you can use UI animations in your...

Author: brandf Date: 03/24/2010

Wayne The Brain in Peer Review

My brother Nathan and I have been working on an XNA Game Studio game called “Wayne The Brain” for...

Author: brandf Date: 03/15/2010

Using retained sprites (ZoomEngine.Graphics) and ZoomEngine.Animation Part 3

When you look at most of the sample code that’s out there for doing 2D XNA games you may notice that...

Author: brandf Date: 02/18/2010

Adding 2D physics to your XNA Game Studio game. Part 1

One of my hobby projects (again, not Microsoft official) is a port of the Box2D physics...

Author: brandf Date: 01/04/2010

ZoomEngine.Animation Part 2

In my last post I presented my declarative XNA animation library called ZoomEngine.Animation. ...

Author: brandf Date: 11/04/2009

ZoomEngine.Animation Part 1

ZoomEngine.Animation is a lightweight, easy to use, and powerful declarative animation library for...

Author: brandf Date: 10/27/2009

A new adventure

This blog hasn't been very active since I created it, but that's about to change.I recently moved...

Author: brandf Date: 10/27/2009

Beware of local scoping in .NET

Last week Jordan Parker and I were looking at a chunk of code that was evidently leaking memory....

Author: brandf Date: 10/15/2007

Fun With Animation Part 1 - CompositionTarget.Rendering

Rich runtime support for animation is a key component of WPF and a lot can be said about it. That is...

Author: brandf Date: 10/09/2007

The birth of a new blog.

Hello world. Yes, another blog has just been born. I feel obligated to say a bit about what this...

Author: brandf Date: 10/07/2007