Making a 2D XNA Game – When Cods Collide Part 2

To make the most use of this and its previous post, you should download the XNA  2D Collision detection sample and look over its code and documentation in Game Studio 2.0. As mentioned before, I have no doubt that experienced  programmers will be bored or appalled by all this, so if that’s you, you can always move on…

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Making a 2D XNA Game – When Cods Collide Part 1

To make the most use of this and its subsequent post, you should download the XNA  2D Collision detection sample and look over both the code and documentation in Game Studio 2.0.  This post was written with the game.cs file open, so may as well read it in the same vein…the blog post is meant to help you…

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