My First Sprite – the Bouncing Cod

Folks that have been reading my blog know that since I joined the XNA team, I have had this desire (fiercely impeded by my day job, laundry, car repairs, cat crises, and the tendency of my day job to be my night job) to write an XNA game. You will note that, I did not…

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XNA Game Studio 2.0 released!

My man Michael Klucher ( who was up all night incidentally, as was Dean) has more of the info you need to know on the release of XNA Game Studio 2.0:  http://blogs.msdn.com/xna/archive/2007/12/13/xna-game-studio-2-0-released.aspx And once you’ve absorbed the new features of the framework and tools, put them to great use in the Dream Build Play contest!…

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