Yes, I am still here


Since the work on Microsoft Max wound down, I have been working on things that I cannot discuss. Sorry, that is how it goes sometimes.


I have been working a lot with D3D10 lately, so I will endeavor to get more tips about it out as I find them.

Comments (1)

  1. Anonymous says:

    Cool, how did you go from UI stuff to hardcore under-the-hood Direct3D? That seems an awful lot harder to me!

    I worked with a lot of graphics stuff before coming to MS, and the UI stuff that I worked on always touched those concepts as well. To me it felt like putting on a nice old sweater that you haven’t seen for a few years. Very comfy 🙂