Andrew Balzer unlocks the learning potential of classroom technology

When the students at Swansea High School wanted to put more benches around the school, Andrew Balzer suggested they conduct a digital experiment. First the students built the benches using Minecraft Education Edition, then used the mixed reality app on the Microsoft Surface to locate the benches around the school – under trees, in hallways…


Has this educator discovered the secret to getting girls excited about STEM?

The Microsoft Innovation Educator (MIE) Expert program connects high-potential teachers across Australia – and from around the world – to share their vision and expertise in applying technology to the classroom. In this MIE Expert profile, we talk to Tobias Hogg of Kardinia International College about encouraging female students to pursue their interests in STEM…


My advice for other teachers: “Learn to play, and play to learn”

The Microsoft Innovation Educator (MIE) Expert program connects high-potential teachers across Australia – and from around the world – to share their vision and expertise in applying technology to the classroom. We sat down with Marianne Grasso, Assistant Principal of Bonnyrigg Public School, to find out how she’s driven digital learning and IT adoption in…


This teacher’s getting her students to design their own games. Here’s how.

The Microsoft Innovation Educator (MIE) Expert program connects high-potential teachers across Australia – and from around the world – to share their vision and expertise in applying technology to the classroom. In the first of our MIE Expert profiles, we talk to Laura Bain of Springfield Anglican College about how she’s turned ICT into a…


A wrap up from FutureSchools Conference and Expo

Last week, on the 23rd and 24th March, the Microsoft education team connected with educators, speakers and edtech innovators from all across Australia at National Future Schools. Expo and Conference. This year the event took place at the Melbourne Convention and Exhibition Centre where educators across Australia visited the Microsoft stand to get hands on…

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Empowering girls to make amazing games

girls make games
girls make games

Girls Make Games is an organisation aimed at encouraging girls involvement in coding, game design and STEM.   They hold a series of international summer camps, workshops and game jams and in 2016 ran their first Australian event in Melbourne. Founder and CEO Laila Shabir spoke about her inspiration behind launching Girls Make Games. What inspired…

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Catapulting school students into space with Cuberider

If the idea of sending something into space on a rocket to the International Space Station seems like a far-out concept, you’d probably not be alone in your thinking. However, two people passionate about space, science and technology have made this reality for over 1000 Australian high school students. In 2016, Solange Cunin and Sebastian Chaoui…

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Minecraft in the Science classroom (Gaming and Student Engagement)

Guest post by Megan Pusey, Microsoft Innovative Expert Educator. If you have ever played a video game you will know how addictive and engaging they can be. Indeed, they are intentionally designed to be enjoyable to play. With 68% of Australians playing video games, it’s no surprise they are making their way into the classroom (IGEA 2016)….


Computer Science and STEM critically important to Australian students future success

Post by Dan Bowen, Microsoft Australia Academic Programmes Manager (STEM Education Lead) / Minecraft: Education Edition PMM. Dan will be at FutureSchools 22-24 March running a workshop on Minecraft: Education Edition and beyond – Building skills for the future. Computer Science and STEM are critically important to the success of the future of Australia and…

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