WWSB: What Would Scoble Blog?: Total immersion with WorldWide Telescope and Oculus Rift

When Robert Scoble saw a demo of WorldWide Telescope under embargo he was so moved that he posted his now famous “Microsoft Researchers make me cry” blog post. If he saw what we have been doing lately, hooking WorldWide Telescopes Eclipse release up to Oculus Rift, he might post “Microsoft Researchers make me sick”. Robert did not do a lot…

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AVM: Placing images in the Sky in WorldWide Telescope

  WorldWide Telescope Web Client showing results of clicking View in WWT link in Flickr Astrometry group   One of the cool things about WorldWide Telescope is it is not just about the images and data that are built in to the WWT catalog, but about brining in data from where ever it lives. Images…

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Cosmic Wonder: Producing a full blown show at a premiere Planetarium with WorldWide Telescope

I have been quiet the last couple of weeks because I have had my head down on getting the Eclipse release of WWT out and building some new feature and supporting the folks at Adler Planetarium in Chicago who are launching a new WWT produced show “Cosmic Wonder”. Mark SubbaRao, Ph.D. and Doug Roberts Ph.D. and the Adler have been great…

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Going into orbit with WorldWide Telescope and Two-Line-Elements (TLEs)

The Hubble Space Telescope using a custom TLE reference frame and imported 3d Model.     WorldWide Telescope is a platform for temporal/special scientific data visualization. Space and time are a big component to data, and with all sorts of objects whizzing around one another its often easier to describe the coordinates of the data…

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WorldWide Telescope Sharpens it’s Visuals with SharpDX

Since we first launched WorldWide Telescope almost 5 years ago I knew we would have to have a major rewrite of WWT’s graphics engine eventually to move past DX9. Managed DX had been deprecated, and XNA would not support anything beyond DX9 either, so we had to have an alternative. I considered SlimDX, but eventually Microsoft’s Windows®…

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Running WorldWide Telescope "Off the Grid" with Offline Cache Management

When we designed WWT it was in the spirit of the MSR TerraServer project, putting lots of stuff on-line for people to use, but on a petabyte scale. Surprisingly though, WWT has a offline mode that allows your run virtually any feature without an internet connection. This is possible because WWT caches all the data it ever…

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