Notes about the UWP on Xbox One program and the Xbox Summer Update

As previously reported by Xbox Wire and Major Nelson, the Xbox One Summer Update has been released.  If you have a console that was enrolled in the UWP on Xbox One program prior to the release of the Xbox One Summer Update, it should already be running the Summer Update console OS build (10.0.14393.1018 rs1_xbox_rel_1608.160725-1822)….

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June 2016 Developer Preview for UWP on Xbox One is now available

A new developer preview build is now available for UWP on Xbox One.  Here are some links with information about what is new and changed in this build as well as some key known issue: Forum post announcing the June 2016 Developer Preview for UWP on Xbox One What’s new in the June 2016 Developer…

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New Channel 9 video about Xbox One dev kit mode

A couple of months ago, we announced a UWP Apps on Xbox One developer preview that allows anyone to convert their retail Xbox One to developer mode and deploy and debug UWP apps on them.  Yesterday, a new video was posted on Channel 9 where a couple of my colleagues describe Xbox One dev kit…

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UWP apps on Xbox One developer preview now available

As announced earlier today at the Build 2016 conference, a developer preview is now available that allows you to use the newly released Visual Studio 2015 Update 2 to build, deploy and debug Universal Windows Platform (UWP) apps on your retail Xbox One console.  This announcement is particularly exciting for me because I have been…

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The XNA Framework can be used to create games that run on the Windows 8 desktop

With the release of Windows 8 and the new development platform for Windows Store applications, there has been some confusion about the level of support for games on Windows 8 that use the XNA Framework and that are built with XNA Game Studio.  I wanted to post something here to help clarify what is and…

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Updates to Xbox LIVE Indie Game submission policies

As announced earlier today on the XNA Game Studio team blog and on the App Hub forums, there have been a few changes to the Xbox LIVE Indie Game submission policies to give developers more flexibility when submitting their games.  Here is a brief summary of the changes: The maximum size for an Xbox LIVE…

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Dream.Build.Play 2012 competition will be open to both Xbox 360 and Windows Phone games

The 2012 Dream.Build.Play competition was introduced yesterday in a post on the XNA Game Studio team blog.  The 2012 competition will be open to both Xbox 360 and Windows Phone games.  Here are a couple of links with additional information: The official Dream.Build.Play site at http://www.dreambuildplay.com/Main/Default.aspx – you can register for email notifications so you’ll…

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Links to new game development page and tutorials on the App Hub site

As announced this morning on the XNA Game Studio team blog, there is a new game development landing page and a new game development tutorial available on the App Hub site.  Here is some information about each of these new pages. Game Development Landing Page The landing page is available at http://create.msdn.com/education/gamedevelopment.  It includes the…

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Registration is now open for the Dream.Build.Play 2011 Challenge

As announced earlier today on the XNA Game Studio team blog, registration is now open for the Dream.Build.Play 2011 Challenge.  Here is a quick summary of the key information about the Dream.Build.Play 2011 Challenge: Registration is open from February 28, 2011 through May 17, 2011 Game submission will be open from May 17, 2011 through…

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