How to work around XNA Game Studio content pipeline warnings that can appear on Windows 8

If you have already worked around the installation issue and are using XNA Game Studio on a computer that has the .NET Framework 4.5 installed (including Windows 8 where the .NET Framework 4.5 is installed as a part of the OS), you might notice warnings when opening or building content projects.  The warnings look like…

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Final version of the Windows Phone SDK 7.1.1 Update is now available for download

As announced earlier today on the Windows Phone Developer Blog, the final version of the Windows Phone SDK 7.1.1 Update has been released. The Windows Phone SDK 7.1.1 Update is a patch and not a standalone product, so you must install the Windows Phone SDK 7.1 before you can install the update. Here is some…


Windows Phone SDK 7.1.1 Update – CTP now available for download

As announced earlier today on the Windows Phone Developer Blog, a community technology preview (CTP) of an update for the Windows Phone SDK 7.1 has been released.  The Windows Phone SDK 7.1.1 Update – CTP provides a new 256 MB device emulator image and an updated 512 MB emulator, and it provides the ability to…


Updates to Xbox LIVE Indie Game submission policies

As announced earlier today on the XNA Game Studio team blog and on the App Hub forums, there have been a few changes to the Xbox LIVE Indie Game submission policies to give developers more flexibility when submitting their games.  Here is a brief summary of the changes: The maximum size for an Xbox LIVE…


Dream.Build.Play 2012 competition will be open to both Xbox 360 and Windows Phone games

The 2012 Dream.Build.Play competition was introduced yesterday in a post on the XNA Game Studio team blog.  The 2012 competition will be open to both Xbox 360 and Windows Phone games.  Here are a couple of links with additional information: The official Dream.Build.Play site at http://www.dreambuildplay.com/Main/Default.aspx – you can register for email notifications so you’ll…

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Possible error when building a Silverlight application on a computer that does not have XNA Game Studio 4.0 installed

If you use the Windows Phone SDK 7.1, it is possible to get an error like the following when building a Silverlight project: The target "GetCopyToOutputDirectoryContentProjectItems" does not exist in the project. How to resolve this issue In the cases that I’ve seen this error in the past, it was caused by XNA Game Studio…

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