Creating an MSI-based installer for an XNA Game Studio game that integrates with Windows Game Explorer

I’ve previously written a few posts about how to get started with Windows game deployment for games created with XNA Game Studio 3.0: Introduction to Windows game deployment features in XNA Game Studio 3.0 Creating an MSI-based installer for the XNA Game Studio 3.0 platformer starter kit Creating an installer that includes a Visual Studio…

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XNA Game Studio Cleanup Tool User’s Guide

XNA Game Studio Cleanup Tool User’s Guide Introduction The XNA Game Studio cleanup tool is designed to automatically perform a set of steps to remove selected versions of XNA Game Studio from a computer.  It will remove files, directories, registry keys and values and Windows Installer product registration information for XNA Game Studio.  The tool is…

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GDC 2009 is coming next week and I hope to see you there

Most people probably know that the 2009 Game Developers Conference (GDC 2009) is coming up next week in San Francisco, California, USA.  There will be two developer days next Monday and Tuesday (March 23 and 24, 2009), and the main conference will be open next Wednesday through Friday (March 25, 26 and 27, 2009). I’ll…

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Possible issues with the Visual Studio 2008 bootstrapper and how to work around them

A while back, I posted a set of steps that you can use to create an MSI with WiX and combine it with a Visual Studio setup.exe bootstrapper to create an installer that can chain prerequisites and then install the MSI.  Since then, I’ve gotten a couple of questions about odd behaviors that customers have…


Update to XNA Game Studio Connect is now available

Last Friday (February 13, 2009), an update for XNA Game Studio Connect was released via Xbox LIVE Marketplace.  This update is described in more detail in this post on Michael Klucher’s blog.  To quickly summarize, some changes were made to allow developers to debug and peer review scenarios that previously were only available after a…


Link to online Japanese documentation for XNA Game Studio 3.0

Last week, I posted an item about the release of the XNA Game Studio 3.0 Japanese documentation installer.  This package allows you to install a local collection of Japanese help topics for XNA Game Studio 3.0.  This documentation is stored on the local file system and can be accessed in the Visual Studio help viewer…


Japanese documentation for XNA Game Studio 3.0 now available for download

Today, the XNA Game Studio team released a Japanese version of the XNA Game Studio 3.0 documentation.  You can download the installer for this documentation from this location.  It can be installed on any system that has Visual C# 2008 Express Edition or Visual Studio 2008 Standard Edition or higher installed.  If you already have…

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New version of XNA Game Studio Connect will be available soon

My colleague Michael Klucher posted some information on his blog today about an upcoming update that will be available soon for the XNA Game Studio Connect application.  XNA Game Studio Connect is the component that you run on an Xbox 360 in order to deploy, debug, test and peer review Xbox 360 games created with…


Steps to install XNA Game Studio 2.0 and 3.0 without using the setup bootstrapper

Recently, we’ve heard from a few people via the Creators Club forums who have had trouble getting XNA Game Studio setup to run correctly.  In a few cases, such as in this forum post, the setup program (named bootstrapper.exe) will crash shortly after double-clicking on the setup package to launch it. If you run into…