Link to an add-in that enables debugging for XNA Game Studio content pipeline extensions

My colleague, Stephen Styrchak, has created a Visual Studio 2008 add-in that allows you to debug an XNA Game Studio content pipeline extension from within Visual Studio 2008 as you are developing it.  Since it is a Visual Studio add-in, you can only install it in Visual Studio 2008 Professional Edition or higher – it will not work if you are using XNA Game Studio 3.1 in Visual C# 2008 Express Edition.

Here are links with some additional information about Stephen’s add-in:

If you are developing a content pipeline extension for your XNA Game Studio 3.1 game, I encourage you to check out Stephen’s blog and his add-in so you can debug your content pipeline extension from Visual Studio 2008.