Most people probably know that the 2009 Game Developers Conference (GDC 2009) is coming up next week in San Francisco, California, USA. There will be two developer days next Monday and Tuesday (March 23 and 24, 2009), and the main conference will be open next Wednesday through Friday (March 25, 26 and 27, 2009).
I’ll be in San Francisco from Tuesday afternoon, March 24, through Friday afternoon, March 27, for GDC this year. I hope to see you there to talk about XNA Game Studio and game development.
Here is some more information about some things to look for if you’re attending GDC 2009:
Overview of Microsoft-sponsored talks at GDC
The developer day on March 23 will focus on XNA Game Studio technologies. The developer day on March 24 will focus on DirectX and Xbox 360 game development technologies. There will also be several talks during the main GDC conference about Microsoft game development technologies.
My colleague Michael Klucher posted this item on his blog that contains a detailed listing of the developer day tracks and the conference talks, so I encourage you to check out that schedule if you’re going to be at GDC this year.
Information about the XNA Lobby Bar
In addition, the XNA team will be hosting a lobby bar Wednesday through Friday for conference attendees. There will be some brief talks with hands-on demos and an “ask the experts” area where you can meet team members and ask questions in a more informal setting. Michael also posted a schedule for the GDC lobby bar talks in this post on his blog. Among other talks, there are a couple that are specifically focused on XNA Game Studio and Xbox LIVE Community Games:
- Best Practices for Xbox LIVE Community Games (Wednesday March 25 at 10am and Friday March 27 at 1pm)
- XNA Game Studio: Make a Game and Publish It in 30 Minutes or Less (Wednesday March 25 at 1pm and Thursday March 26 at 11am)