My colleague Michael Klucher posted some screenshots and details on his blog about the new version of XNA Game Studio Connect that will be released along with the final release of XNA Game Studio 3.0. You can find Michael’s blog post at http://klucher.com/blog/the-new-xna-game-studio-connect/.
There is some important information in his post for current XNA Creators Club members who are using XNA Game Studio 2.0 to deploy games to their Xbox 360s. The upcoming updated version of XNA Game Studio Connect will replace the 2.0 version of XNA Game Studio Connect, and you will use it to deploy games created with both XNA Game Studio 2.0 and XNA Game Studio 3.0.
Unfortunately, there are some manual steps you will have to take if you already have the 2.0 version of XNA Game Studio Connect in order to download and use the new 3.0 version. At a high level, you will need to do the following (note – there is a more detailed set of steps to accomplish these tasks in Michael’s blog post):
- Delete the 2.0 version of XNA Game Studio Connect – this can be done from the Games Library or the Memory blade in the Xbox 360 dashboard
- Download the new 3.0 version of XNA Game Studio Connect – this can be done from the Xbox LIVE Marketplace when you are logged in with an account that has an active XNA Creators Club membership associated with it
Once the 3.0 version of XNA Game Studio Connect is released, the 2.0 version will be updated to display a single screen that contains a set of instructions similar to the ones on Michael’s blog so that you will know that you need to update it in order to continue deploying games to your Xbox 360. In addition, the 2.0 version will no longer be available on the Xbox LIVE Marketplace once the 3.0 version is released, so there will hopefully not be any confusion about what you need to download.